Fourth educational game made on comission for Legends of Learning, a US startup whose platform provides educational games in science, history and others, for a range of grades.
I covered all the roles in this one. The challenge this time (summed to the usual one of getting it to work on WebGL for iPad Air 2) was that I had a full time job at the time, also working with the Unity Engine, and so that was leaving me with no energy to go home and do more Unity. The quality of the game suffered, and I had to motivate myself really hard to finish and deliver it.
PROJECT INFO.
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CLIENT: Legends of Learning
TIME COST: 74 hours, on and off. Mainly optimization for iPad.
PLAYED: 6k times.
TEAM SIZE: 1 person.
ART ASSETS: All from scratch.
TECH STACK: Unity, MagickaVoxel, C# PLATFORMS: ChromeBooks, iPad, browser. - DATE RELEASED: 15 January 2018
- CATEGORIES: Game Development
- TAGS: Games, Educational, Science